This page contains projects for which I am not permitted to post online graphics. The paragraph descriptions have been approved by the relevant agencies as necessary.
Python – Maya Batch Converter
This project was created as a method for individuals with no DCC experience to one click convert models between FBX, OBJ and Babylon file formats. I made this program using Python to simplify file management, and use tkinter simple UI while being able to execute MEL commands for optional file cleanup. While some solutions already exist for this, we needed a portable solution that could be used 100% offline for security purposes.
Unity – Soldier Equipment Customization Platform
This intentionally vague project involved the creation of a 3D soldier configuration application in Unity. This application would allow you to select from a variety of custom armor configurations, or create your own with a visual selection menu. After creating your a configuration you are provided with a visual representation of surface area protection, as well as weight, volume and protection level information.
Unity – Interactive Storyboard
To demonstrate a complex hypothetical military communications scenario, I authored an interactive storyboard experience in Unity 3D. This presentation style interactive experience featured PowerPoint like pages with still 3D assets and scripted animated events. The end result was a presentation format fairly familiar to the target audience, with the benefit of viewing scenarios in 3D, rather than convoluted traditional 2D charts.
Unity – TALOS Project Visualization / Demo
This effort was to create a demonstration of the many layers involved in the creation of the TALOS soldier. This was an interactive turn table environment where different layers of the operator (armor, c4i, human interface, exoskeleton, etc) could be turned on and off, and some more complicated assets could be exploded for a better understanding of their function.
Canvas RTS Game (College Project)
A college project where the objective was to make an interactive game in HTML 5 canvas. The project is 100% code using no external resources such as sprites or videos. I enjoyed this project so much I continued development of it outside of school.